Cameraman
camera.png (scikit-image) • pixel_weight=0 • thumb=32
Same sources, different pixel_weight; use “View Art Block” to inspect the text.
Every example uses a top-left thumbnail overlay in the art target.
pixel_weight increases left-to-right (0 → 0.001 → 0.01 → 0.1 → 1).
camera.png (scikit-image) • pixel_weight=0 • thumb=32
camera.png (scikit-image) • pixel_weight=0.001 • thumb=32
camera.png (scikit-image) • pixel_weight=0.01 • thumb=32
camera.png (scikit-image) • pixel_weight=0.1 • thumb=32
camera.png (scikit-image) • pixel_weight=1 • thumb=32
ffmpeg lavfi mandelbrot • pixel_weight=0 • thumb=32
ffmpeg lavfi mandelbrot • pixel_weight=0.001 • thumb=32
ffmpeg lavfi mandelbrot • pixel_weight=0.01 • thumb=32
ffmpeg lavfi mandelbrot • pixel_weight=0.1 • thumb=32
ffmpeg lavfi mandelbrot • pixel_weight=1 • thumb=32
ffmpeg lavfi smptebars • pixel_weight=0 • thumb=32
ffmpeg lavfi smptebars • pixel_weight=0.001 • thumb=32
ffmpeg lavfi smptebars • pixel_weight=0.01 • thumb=32
ffmpeg lavfi smptebars • pixel_weight=0.1 • thumb=32
ffmpeg lavfi smptebars • pixel_weight=1 • thumb=32
solid white • pixel_weight=0 • thumb=32
solid white • pixel_weight=0.001 • thumb=32
solid white • pixel_weight=0.01 • thumb=32
solid white • pixel_weight=0.1 • thumb=32
solid white • pixel_weight=1 • thumb=32
solid black • pixel_weight=0 • thumb=32
solid black • pixel_weight=0.001 • thumb=32
solid black • pixel_weight=0.01 • thumb=32
solid black • pixel_weight=0.1 • thumb=32
solid black • pixel_weight=1 • thumb=32
32px checkerboard • pixel_weight=0 • thumb=32
32px checkerboard • pixel_weight=0.001 • thumb=32
32px checkerboard • pixel_weight=0.01 • thumb=32
32px checkerboard • pixel_weight=0.1 • thumb=32
32px checkerboard • pixel_weight=1 • thumb=32