bb64 Pixel Weight Grid (BMP only)

Same sources, different pixel_weight; use “View Art Block” to inspect the text.

Every example uses a top-left thumbnail overlay in the art target. pixel_weight increases left-to-right (0 → 0.001 → 0.01 → 0.1 → 1).

Cameraman

camera.png (scikit-image) • pixel_weight=0 • thumb=32

Cameraman (pixel_weight=0, thumb=32)

Cameraman

camera.png (scikit-image) • pixel_weight=0.001 • thumb=32

Cameraman (pixel_weight=0.001, thumb=32)

Cameraman

camera.png (scikit-image) • pixel_weight=0.01 • thumb=32

Cameraman (pixel_weight=0.01, thumb=32)

Cameraman

camera.png (scikit-image) • pixel_weight=0.1 • thumb=32

Cameraman (pixel_weight=0.1, thumb=32)

Cameraman

camera.png (scikit-image) • pixel_weight=1 • thumb=32

Cameraman (pixel_weight=1, thumb=32)

Mandelbrot

ffmpeg lavfi mandelbrot • pixel_weight=0 • thumb=32

Mandelbrot (pixel_weight=0, thumb=32)

Mandelbrot

ffmpeg lavfi mandelbrot • pixel_weight=0.001 • thumb=32

Mandelbrot (pixel_weight=0.001, thumb=32)

Mandelbrot

ffmpeg lavfi mandelbrot • pixel_weight=0.01 • thumb=32

Mandelbrot (pixel_weight=0.01, thumb=32)

Mandelbrot

ffmpeg lavfi mandelbrot • pixel_weight=0.1 • thumb=32

Mandelbrot (pixel_weight=0.1, thumb=32)

Mandelbrot

ffmpeg lavfi mandelbrot • pixel_weight=1 • thumb=32

Mandelbrot (pixel_weight=1, thumb=32)

SMPTE Bars

ffmpeg lavfi smptebars • pixel_weight=0 • thumb=32

SMPTE Bars (pixel_weight=0, thumb=32)

SMPTE Bars

ffmpeg lavfi smptebars • pixel_weight=0.001 • thumb=32

SMPTE Bars (pixel_weight=0.001, thumb=32)

SMPTE Bars

ffmpeg lavfi smptebars • pixel_weight=0.01 • thumb=32

SMPTE Bars (pixel_weight=0.01, thumb=32)

SMPTE Bars

ffmpeg lavfi smptebars • pixel_weight=0.1 • thumb=32

SMPTE Bars (pixel_weight=0.1, thumb=32)

SMPTE Bars

ffmpeg lavfi smptebars • pixel_weight=1 • thumb=32

SMPTE Bars (pixel_weight=1, thumb=32)

All White

solid white • pixel_weight=0 • thumb=32

All White (pixel_weight=0, thumb=32)

All White

solid white • pixel_weight=0.001 • thumb=32

All White (pixel_weight=0.001, thumb=32)

All White

solid white • pixel_weight=0.01 • thumb=32

All White (pixel_weight=0.01, thumb=32)

All White

solid white • pixel_weight=0.1 • thumb=32

All White (pixel_weight=0.1, thumb=32)

All White

solid white • pixel_weight=1 • thumb=32

All White (pixel_weight=1, thumb=32)

All Black

solid black • pixel_weight=0 • thumb=32

All Black (pixel_weight=0, thumb=32)

All Black

solid black • pixel_weight=0.001 • thumb=32

All Black (pixel_weight=0.001, thumb=32)

All Black

solid black • pixel_weight=0.01 • thumb=32

All Black (pixel_weight=0.01, thumb=32)

All Black

solid black • pixel_weight=0.1 • thumb=32

All Black (pixel_weight=0.1, thumb=32)

All Black

solid black • pixel_weight=1 • thumb=32

All Black (pixel_weight=1, thumb=32)

Checkerboard

32px checkerboard • pixel_weight=0 • thumb=32

Checkerboard (pixel_weight=0, thumb=32)

Checkerboard

32px checkerboard • pixel_weight=0.001 • thumb=32

Checkerboard (pixel_weight=0.001, thumb=32)

Checkerboard

32px checkerboard • pixel_weight=0.01 • thumb=32

Checkerboard (pixel_weight=0.01, thumb=32)

Checkerboard

32px checkerboard • pixel_weight=0.1 • thumb=32

Checkerboard (pixel_weight=0.1, thumb=32)

Checkerboard

32px checkerboard • pixel_weight=1 • thumb=32

Checkerboard (pixel_weight=1, thumb=32)